Brawl - Game & Watch - Subroutine - 0x1709c
- if (BoolIsTrue RandomAccessBool(EnableGlide))
- GenerateArticle { article_id: 3, subaction_only: true }
- BoolVariableSetFalse { variable: RandomAccessBool(EnableGlide) }
- if (BoolIsTrue RandomAccessBool (0x11))
- if (InAir)
- SetAirGround(101)
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }